ON! Body Bug Repellent

Chicago, United States, Product Design

Develop a product and package/delivery system to create a delightful on-body bug repellent experience under the Zevo brand.

"Organic bug repellent makes me feel safe!"

MY ROLE

Product Designer
User interviews | User testing | Prototyping

Client: P&G

TIMELINE

10 Weeks

[Sept. - Dec. 2022]

TEAMATES

Ada Michaels Shapiro

Sounak Gupta

David Schatz-Mizrahi

Yaritza Chavez

Overview

Background

This is a project focused on human-centered design, supported by Procter & Gamble. I collaborated with a group of four graduate students from the Engineering Design Innovation program, with the goal of developing a product and packaging/delivery system to enhance the on-body insect repellent experience under the Zevo brand. My primary contributions included consumer research, idea generation, branding, and prototype creation.

Design Process

Understanding the product & problems

  • Understand the current Zevo Product

  • Secondary Research

  • Competitive & Comparative Analysis

  • In-home Visits

  • Primary Research, user interviews

  • Research Synthesis

Mid-term Client Presentation

  • Present research insights,

    opportunities, tensions

  • Early design concepts and early features

  • On-site Visits, User Testing

Prototype, Iterate, User Test

  • Concept storyboards

  • User flow

  • Multiple Versions of Prototypes

  • Findings Synthesis

  • Hi-fi Prototypes

  • Pitch Video

  • Hand-off Presentation to P&G

Prototype

Design Outcome

During the research, we determined the themes and tensions and created two journey maps of bug repellent product consumers: one for existing product users and the other for potential product users. Comparing these two journey maps, we collected insight and tension from the qualitative data in order to generate the customized "how might we" statement (HMW).


Next, we compiled a list of design requirements that included both functional and emotional needs and matched them to tensions, which helped us generate product ideas. I contributed creative ideas to the team, which triggered some ideas in the final prototype.

Synthesis & Ideation

Design Research

*We visited 8 consumers' homes in the third week to learn about their behaviors, perception, and health concerns around bug repellent. Our team started off by creating a discussion guide that organize our goals, focuses, and possible questions to ask in the interviews.

​

*I led 2 interviews and took notes for 2 interviews.

Challenge

Pain Points & Problem Statement

How might we offer a more secure and user-friendly design, gaining the trust of parents and convincing them to use our product for their children and families?

Iteration

After ideation and brainstorming , our team build iteration of prototypes. I helped with graphic design of the packaging and labels. My teammates built different product ideas using solid-work and the 3D printer and did another round of user testing with the second round of CSV.


After we synthesis their feedbacks, we created our final iteration of the on-body bug repellent product with pleasant using experiences.

During the research, we determined the themes and tensions and created two journey maps of bug repellent product consumers: one for existing product users and the other for potential product users. Comparing these two journey maps, we collected insight and tension from the qualitative data in order to generate the customized "how might we" statement (HMW).


Next, we compiled a list of design requirements that included both functional and emotional needs and matched them to tensions, which helped us generate product ideas. I contributed creative ideas to the team, which triggered some ideas in the final prototype.

Next Steps

Next Steps

  • Achieve more to test our final concepts which needed further work. However, in the interest of time we presented some key next steps for the current Zevo team that would work on this in the future!
  • Achieve more to test our final concepts which needed further work. However, in the interest of time we presented some key next steps for the current Zevo team that would work on this in the future!

Key Takeaways

Key Takeaways

  • What people SAY does not reflect what people DO. Sometimes, you will find out that things people say they care, never shows in their behavior. And their behaviors could overturn your perception entirely.
  • What helps:
    • Wisely leveraging co-creation and stimulus can assist in uncovering the hidden needs of users that often lie within their day-to-day habits and within their cozy surroundings.
    • Frameworks serve as exceptional resources to dissect the advantages and drawbacks, and they're beneficial in supporting designers pinpoint the decision-making processes for clearer thinking.
  • What people SAY does not reflect what people DO. Sometimes, you will find out that things people say they care, never shows in their behavior. And their behaviors could overturn your perception entirely.
  • What helps:
    • Wisely leveraging co-creation and stimulus can assist in uncovering the hidden needs of users that often lie within their day-to-day habits and within their cozy surroundings.
    • Frameworks serve as exceptional resources to dissect the advantages and drawbacks, and they're beneficial in supporting designers pinpoint the decision-making processes for clearer thinking.

ON! Body Bug Repellent

Chicago, United States, Product Design

Develop a product and package/delivery system to create a delightful on-body bug repellent experience under the Zevo brand.

"Organic bug repellent makes me feel safe!"

MY ROLE

Product Designer
User interviews | User testing | Prototyping

Client: P&G

TEAMATES

Ada Michaels Shapiro

Sounak Gupta

David Schatz-Mizrahi

Yaritza Chavez

TIMELINE

10 Weeks

[Sept. - Dec. 2022]

Background

This is a project focused on human-centered design, supported by Procter & Gamble. I collaborated with a group of four graduate students from the Engineering Design Innovation program, with the goal of developing a product and packaging/delivery system to enhance the on-body insect repellent experience under the Zevo brand. My primary contributions included consumer research, idea generation, branding, and prototype creation.

Overview

Design Process

Understand the product & problems

  • Understand the current Zevo Product

  • Secondary Research

  • Competitive & Comparative Analysis

  • In-home Visits

  • Primary Research, user interviews

  • Research Synthesis

Mid-term Client Presentation

  • Present research insights,

    opportunities, tensions

  • Early design concepts and early features

  • On-site Visits, User Testing

Prototype, Iterate, User Test

  • Concept storyboards

  • User flow

  • Multiple Versions of Prototypes

  • Findings Synthesis

  • Hi-fi Prototypes

  • Pitch Video

  • Hand-off Presentation to P&G

Design Outcome

During the research, we determined the themes and tensions and created two journey maps of bug repellent product consumers: one for existing product users and the other for potential product users. Comparing these two journey maps, we collected insight and tension from the qualitative data in order to generate the customized "how might we" statement (HMW).

Next, we compiled a list of design requirements that included both functional and emotional needs and matched them to tensions, which helped us generate product ideas. I contributed creative ideas to the team, which triggered some ideas in the final prototype.

Prototype

Synthesis & Ideation

Design Research

*We visited 8 consumers' homes in the third week to learn about their behaviors, perception, and health concerns around bug repellent. Our team started off by creating a discussion guide that organize our goals, focuses, and possible questions to ask in the interviews.

​

*I led 2 interviews and took notes for 2 interviews.

Challenge

Pain Points & Problem Statement

How might we offer a more secure and user-friendly design, gaining the trust of parents and convincing them to use our product for their children and families?

During the research, we determined the themes and tensions and created two journey maps of bug repellent product consumers: one for existing product users and the other for potential product users. Comparing these two journey maps, we collected insight and tension from the qualitative data in order to generate the customized "how might we" statement (HMW).


Next, we compiled a list of design requirements that included both functional and emotional needs and matched them to tensions, which helped us generate product ideas. I contributed creative ideas to the team, which triggered some ideas in the final prototype.

Iteration

After ideation and brainstorming , our team build iteration of prototypes. I helped with graphic design of the packaging and labels. My teammates built different product ideas using solid-work and the 3D printer and did another round of user testing with the second round of CSV.


After we synthesis their feedbacks, we created our final iteration of the on-body bug repellent product with pleasant using experiences.

ON! Body Bug Repellent

Chicago, United States, Product Design

Develop a product and package/delivery system to create a delightful on-body bug repellent experience under the Zevo brand.

"Organic bug repellent makes me feel safe!"

MY ROLE

Product Designer
User interviews | User testing | Prototyping

Client: P&G

TEAMATES

Ada Michaels Shapiro

Sounak Gupta

David Schatz-Mizrahi

Yaritza Chavez

TIMELINE

10 Weeks

[Sept. - Dec. 2022]

Project Overview & Team

This is a project focused on human-centered design, supported by Procter & Gamble. I collaborated with a group of four graduate students from the Engineering Design Innovation program, with the goal of developing a product and packaging/delivery system to enhance the on-body insect repellent experience under the Zevo brand. My primary contributions included consumer research, idea generation, branding, and prototype creation.

As we wanted to learn how people feel about using current bug repellent products, such as their preference and struggles during application process. We went to 6 individuals' homes to conduct the interview and observation research.


We continued our research as the user central site visit (CSV) and conducted various stimuli activities with them in order to better understand the competitor's products and identify the prospective opportunity space.

Introduction to Zevo

Synthesis & Ideation

During the research, we determined the themes and tensions and created two journey maps of bug repellent product consumers: one for existing product users and the other for potential product users. Comparing these two journey maps, we collected insight and tension from the qualitative data in order to generate the customized "how might we" statement (HMW).


Next, we compiled a list of design requirements that included both functional and emotional needs and matched them to tensions, which helped us generate product ideas. I contributed creative ideas to the team, which triggered some ideas in the final prototype.

Prototyping & User Testing

After ideation and brainstorming , our team build iteration of prototypes. I helped with graphic design of the packaging and labels. My teammates built different product ideas using solid-work and the 3D printer and did another round of user testing with the second round of CSV.


After we synthesis their feedbacks, we created our final iteration of the on-body bug repellent product with pleasant using experiences.

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